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PComp XI: Third project development

Me and Wendy decided to continue working on our Maze game. We already slowed the ball when it's going through the maze. We imagine our arcade game can be shown at a game show. With this context in mind, we want to make a game more universal for all the players, not necessarily visually impaired ones.


Hence, our aims for the third project include:

+ Add the sounds for the openings before next class;

+ Add the final sound for the victory part for visually impaired people;

+ Find sound for the victory part that last at least 3 seconds. It could be fun to use popular songs related to victory like "We’re the champions my friend....";

+ Add visual physical indicator of the victory to make game universal for players. We're thinking of using some kind of facial expression our of different LEDs, for example, a smile expression when the player is going through the maze like waiting for the player to win and cheering him up, and a BIG smile when the player is winning;

+A week before presentation get people to play it and receive the feedback;


Wendy also had an idea of using the game to train people with visual impairment on finding the direction to a particular place. So basically people would be able to incorporate the mental map that can make their way to a destination easier. But this is a very different project and I'm hoping that we can develop it in a different class next semester.



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